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Table of Contents
Wildfire Games Team Wiki
In this wiki, you can find useful information about Wildfire Games, the creators of 0 A.D.. This wiki is also used by the team member for organization purposes.
The Team
Itms
Project Leader
Team Management, Dev Environment
LordGood
Art Leader
2D Art, 3D Modeling
feneur
Administrative Leader
Paperwork Master
Jeru
CFO
Money Matters
implodedok
Systems Administrator
Server & Websites Management
Alexandermb
Artist
3D Art
bb
Developer
Gameplay
BrynnOfCastlegate
Movie Artist
elexis
Developer
Gameplay, Organization
FeXoR
Developer
Python Scripting, Random Maps
Gallaecio
Developer
Internationalization and Localization
Hannibal_Barca
Lobby Moderator
Imarok
Developer
Gameplay
Omri Lahav
Music Leader
OST Composer
plumo
Community Liaison
Public and Internal Communication
s0600204
Developer
Engine, Gameplay
Stan
Artist, Community Manager
3D Art, Bug Herding
temple
Developer
Engine
trompetin17
Developer
macOS Platform
user1
Multiplayer Lobby Administrator
Lobby Management & Moderation
Vladislav
Developer
Graphics Programming, Map Editor
wackyserious
Artist
3D Texturing
wraitii
Developer
Engine
We are recruiting!
We are looking for competent and motivated contributors in those specific areas. In each box, you will find a starter task and a main task to get you started, as well as a referent team member who can help you. Make sure to submit an application form here and to follow the guidelines.
Administration
Lead Programmer
Starter tasks: Start Reviewing patches.
Main task: Help new programmers to find their way, assign tasks, organize reviews, ensure a good cohesion in the programming team. Enforce the coding conventions, and good practices.
Mentor: None yet
Lead Sound Artist
Starter tasks: None yet.
Main task: Organize the sound department and manage the in game sound, to give an immersive experience.
Mentor: Omri Lahav
Governance
Jurist
Starter tasks: Look at the current policies and make sure we abide by the law.
Main task: Help us comply and track governemental policies that might impact the game.
Mentor: None yet
Design
Web Designer
Starter tasks: Provide mocks up for the upcoming webpage of 0 A.D.
Main task: Help materialize the new design.
Mentor: Implodedok
Continuous Integration and DevOps
Starter tasks: Travis testing on GitHub (D1617)
Main task: Full patch testing on GCC/Clang/MSVC with Jenkins and Phabricator.
Mentor: None yet
Development
Programming Department
Gameplay Programmer
Starter tasks: Fix small bugs in templates.
Main task: Make sure the game is balanced, and play the game as much as possible to test that.
Mentor: None yet
CPP Unit Testing
Starter tasks: Write tests to test component behavior.
Main task: Try to reach 100% coverage for the game, and update the tests to make sure fixed bugs don't happen again.
Mentor: None yet
JavaScript Unit Testing
Starter tasks: Write tests to test component behavior.
Main task: Try to reach 100% coverage for the game, and update the tests to make sure fixed bugs don't happen again.
Mentor: None yet
Continuous Integration and DevOps
Starter tasks: Travis testing on GitHub (D1617)
Main task: Full patch testing on GCC/Clang/MSVC with Jenkins and Phabricator.
Mentor: Itms
AI Scripting
Starter tasks: Finding AI bugs, reporting them and addressing them.
Main task: Maintaining the AI as 0 A.D. evolves.
Mentor: None yet
Documentation
Starter tasks: Document pieces of code in C++ and Javascript.
Main task: Maintain a better technical documentation for users and developers on Trac.
Mentor: None yet
Sound Department
Sound Artist
Starter tasks: Record foley sounds for the game.
Main task: Help us make the game more immersive by improving the game's audio quality and diversity.
Mentor: None yet
Community
Community Manager
Starter tasks: Track changes in development and do summaries.
Main task: Ensure a smooth communication between the development team and the users so that people are better informed and the game has a bigger visibility. Share players screenshots and mod news, as well as Twitch streams and videos on YouTube.
Mentor: None yet
Social Media Community Manager
Starter tasks: Track changes in development and do summaries.
Main task: Share news and updates on the different social media accounts, keep people informed about FOSS events 0 A.D. is taking part of, and make sure to advertise bugs so people don't get disappointed by the game.
Mentor: None yet
Other
Level Designer
Starter tasks: Track little bugs in existing maps and fix them.
Main task: Add new maps to the game to always improve the game content, and design campaign maps.
Mentor: None yet
Campaign Designer
Starter tasks: Research historical information for scenarios.
Main task: Program scenarios to reproduce those historical events.
Mentor: None yet
Filled positions
Whenever a position is left vacant, boxes in this section will be moved back in the Recruitment section above.
If you are interested in helping in the area, please contact the team member in charge to receive some tasks and mentoring.
Lobby Administration
Contact: user1
Relievers:
